A downloadable book

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Before the calamity, there were many deities.

After the calamity, only five are believed to remain.

Out of the essential quintet of Earth, Ocean, Air, Stars, and Nullity, only the Goddess of the Ocean survived. The other survivors each had to take one of the titles to replace their fallen predecessors; the Goddess of Forgiveness became the Goddess of the Earth, the Deity of Color became the Deity of the Air, the God of Darkness became the God of the Stars, and the Goddess of Immortality became the Goddess of the Nullity. With safeguards in place to prevent another calamity, they hope they can protect their world and all the mortals that live in it.

Millennia pass.


The story of Calamity takes place over five different routes. This one follows Ash of the Nullity, a nonbinary kid who has spent two years living on the streets, and the experiences they share with Void, a creature made of static that follows them around. Void is an indispensable part of their life, and they've never questioned it, but not everyone is content to let its mysteries lie – as more and more people take interest in Void, Ash has no choice but to find out what it is, and where it came from.

When completed, Calamity will be an interactive fiction game made in Twine. Before I begin work on the game, I am writing each route as a linear story, released chapter by chapter. Purchasing this route now will get you access to every chapter currently released and all future chapters; it will not get you access to the game.

Updates are not on a schedule, and may be infrequent. You can download the preview, the first scene of the first chapter, for free.


Buy Now$5.00 USD or more

In order to download this book you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Ash's Route: All Released Chapters 153 kB
Chapter One 66 kB
Chapter Two 74 kB
Chapter Three 69 kB

Download demo

Preview 46 kB

Development log